CryptoKnights
  • Overview
  • Gameplay
  • Gamemodes
  • Levels & Experience
  • Game Assets
    • Off-Chain Assets
    • On-Chain Assets
  • $RUBY
    • Utility
    • Distribution
    • New RUBY Issuance
    • RUBY Staking
    • RUBY Burning
    • Monetary Policy
    • Fiscal Policy
  • $SHARD
  • $CRYSTAL
  • Knights
    • Initial Knight Offering
    • Genesis Royalty Pool
    • Minting New Knights
  • Castles
    • Tiers of Castles
    • Rules for Castles
  • Auctions
  • Marketplace
  • eSports Tournaments
  • Roadmap
  • Team
  • Technical
    • Cross-Chain ERC20
    • Bridge
    • Account Types
    • Devices
  • Additional
    • Links
    • FAQ
    • Brand Assets
Powered by GitBook
On this page
Export as PDF

Levels & Experience

PreviousGamemodesNextGame Assets

Last updated 2 years ago

CryptoKnights has a unique leveling system. Levels and Experience (EXP) are viewed as scarce assets!

  • The main way for a Knight to gain EXP to level up is through PvP Versus.

  • Winner gains EXP. Loser loses EXP.

  • A player can spend RUBY to restore a Knight's EXP to its historical max. At launch, 1 RUBY restores 100 EXP.

  • Player should find it worthwhile to do so because higher Level Knights earn more RUBY, are stronger, and have more access to in-game features.

  • EXP slowly regenerates over time. At launch, 1 EXP takes 1 minute to regenerate, therefore a Knight regenerates 1,440 EXP per day.

A Knight gaining EXP after a victory!