CryptoKnights
  • Overview
  • Gameplay
  • Gamemodes
  • Levels & Experience
  • Game Assets
    • Off-Chain Assets
    • On-Chain Assets
  • $RUBY
    • Utility
    • Distribution
    • New RUBY Issuance
    • RUBY Staking
    • RUBY Burning
    • Monetary Policy
    • Fiscal Policy
  • $SHARD
  • $CRYSTAL
  • Knights
    • Initial Knight Offering
    • Genesis Royalty Pool
    • Minting New Knights
  • Castles
    • Tiers of Castles
    • Rules for Castles
  • Auctions
  • Marketplace
  • eSports Tournaments
  • Roadmap
  • Team
  • Technical
    • Cross-Chain ERC20
    • Bridge
    • Account Types
    • Devices
  • Additional
    • Links
    • FAQ
    • Brand Assets
Powered by GitBook
On this page
  • Server Layer
  • Blockchain Layer
Export as PDF

Game Assets

Since the game runs on a centralized server, assets are controlled by the server when used in game, similar to how a centralized exchange will control your coins when you deposit them to trade.

Therefore game assets exist on two layers:

Server Layer

  • Hosts Off-Chain Assets:

    • Cannot be minted or withdrawn to the player’s wallet.

    • Behave similar to traditional game items.

  • Hosts On-Chain Assets:

    • Can be moved (or, “bridged”) between the Server Layer and the Blockchain Layer.

Blockchain Layer

  • Only On-Chain Assets exist on the Blockchain Layer as ERC tokens.

  • Player has full control over these assets with their crypto wallet.

PreviousLevels & ExperienceNextOff-Chain Assets

Last updated 2 years ago